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An ethical reality check for virtual reality journalism

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An ethical reality check for virtual reality journalism

Already, virtual reality headsets and vivid sound tracks can put a viewer into stunning, 360-degree scenes of a bombed-out town in Syria. They can drop him onto a dark streetin Sanford, Florida, as George Zimmerman surveils Trayvon Martin.

It’s only a matter of time until VR simulation looks more and more like the actual event. The slightly chubby, Lego-like characters that populate some of today’s VR will likely begin to look much more like the actual newsmakers — perhaps indistinguishably so.

The power of VR transforms the news viewer’s experience from just learning about events to being in them. It has the potential to attract young viewers to the news as never before.

Before the technology gallops any further, it’s time for an ethical reality check. How real is virtual reality intended to be? Where’s the line between actual event and the producer’s artistic license? Is VR journalism supposed to be the event itself, an artist’s conception of the event or something akin to a historical novel, “based on a true story”?

Read the full blog from Tom Kent here. 

Photo credit: AP

Author

WAN-IFRA External Contributor

Date

2015-09-01 11:06

Author information

The World Editors Forum is the organisation within the World Association of Newspapers devoted to newspaper editors worldwide. The Editors Weblog (www.editorsweblog.org), launched in January 2004, is a WEF initiative designed to facilitate the diffusion of information relevant to newspapers and their editors.


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